Useability principles: principles used to improve the user experience. Some sample user interfaces:
UI - browse items (desktop).pdf
UI - browse items (mobile).pdf
fullscreen view source-
Useability Principles
- accessibility
- ability to be used by many different people, even people with disabilities
- effectiveness
- ability of users to use the system to do the work they need to do, includes reliability
- safety
- ability for users to make errors and recover from the mistake
- utility
- ability of the system to provide all the functionality that users need
- learnability
- how easy a system is to learn
- accessibility
useability - able or fit to be used; judged by the useability principles of efficiency accessibility(?), effectiveness, safety, utility and learnability
useability principles - principles used to improve the user experience, including
- accessibility: ability to be used by many different people, even people with disabilities
- effectiveness: ability of users to use the system to do the work they need to do, includes reliability
- safety: ability for users to make errors and recover from the mistake
- utility: ability of the system to provide all the functionality that users need
- learnability: how easy a system is to learn
user experience - those aspects that affect how an end user interacts with digital systems such as visual, interface and navigation design, user needs, and functional and content requirements; this is determined by improving the solution’s useability based on the useability principles of accessibility, effectiveness, safety, utility and learnability (VCAA, 2014)
References
Queensland Curriculum & Assessment Authority, “Digital Solutions 2019 v1.2 General Senior Syllabus”. (2019).
Retrieved DD Month YYYY, from https://www.qcaa.qld.edu.au/downloads/senior-qce/syllabuses/snr_digital_solutions_19_syll.pdf